Help! I'm working on my first payload map. I repurposed a CP map I had with working Red and Blue spawn rooms. I've followed the Valve tutorial setting up the map and everything is in place. At least I think so. But everytime I run the map after compiling and select Blue they spawn in the Red spawnroom. Red spawns normally in their spawn room. These are spawn rooms that were working before I placed the payload elements into my map. And they were working before I placed the CPs and path tracks into my map. I did see reference to setting the spawn room after capture elsewhere. But here there are only the one spawn room each for red and blue. Suggestions on what to try?