- Nov 12, 2012
- 266
- 30
-Rebuilt Blue's initial spawn from scratch
-Instead of reusing Red's initial spawn upon capping B for Blue players, there's now a new forward spawn for them.
-Redid the Track for B once again, this time taking into account the original B's size.
-Made Adjustments to D, the final point, to give defenders more cover and the ability to properly defend.
This might be the last update for a while, thank you for sticking through with me on this.
Read the rest of this update entry...
-Instead of reusing Red's initial spawn upon capping B for Blue players, there's now a new forward spawn for them.
-Redid the Track for B once again, this time taking into account the original B's size.
-Made Adjustments to D, the final point, to give defenders more cover and the ability to properly defend.
This might be the last update for a while, thank you for sticking through with me on this.
Read the rest of this update entry...