CP Permafrost a2_reupload

Remember this? Times were chill.

  1. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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    A 5cp map with some digital style.

    As always, thanks to ABS's pack and stuff (additional thanks- Hoplitejoe, for some help with bumbly doors). I plan on using the Arctic Theme Pack assets. This map is available to be imp'ed.

    Known Bugs:
    • General skybox glitchiness.

    To-do:
    • Add no-entry's to forward spawns that cannot be accessed by the team that owns them (as in, before the appropriate point is capped).
    • Better edit mid's layout.
    • Generally reduce width of map

    Older Versions:
    a1a: https://www.mediafire.com/?jfbszasq84j8zrx
    a1: https://www.mediafire.com/?h930e3zq2qh3m3f

    Also, I have dibs on "Jermafrost"
     
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    Last edited: Apr 5, 2015
  2. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    Looks very nice, but what capture point version are you using 5cp, a/d or 3cp?
     
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  3. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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    Thanks a bunch, and 5cp.
     
  4. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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    Alpha a1a released, with some help from Hoplitejoe! Thanks, joe!
     
    Last edited: Apr 3, 2015
  5. Zed

    aa Zed Certified Most Crunk™

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    Congratulations on alpha alpha 1a!
     
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  6. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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    Alpha 2 released, featuring major reworks of some areas (especially second)! If you would like to voice anything specific regarding changes that should be made, please do so here. This map is open to be imp'ed!
     
    Last edited: Apr 5, 2015
  7. TheYagich

    TheYagich L1: Registered

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    Very nice job on this one! Especially I like the clipping. But I'd suggest a couple of things:

    Improve your light_environment color to be more blue, so it indicates it's cold.
    Add more lights!
    Make use of more displacements. This is an arctic-style map, so more snow would really be good.
    Disable collisions on railing models and clip them yourself using playerclip texture. Thus it can let trough projectiles.

    I really like your map, and will wait for more updates! :D
     
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  8. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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    Meh, this was my first attempt at a 5CP map. I learned a lot from it (especially about scaling), but I don't really see myself picking it back up in the near future. (I might salvage the last point, though)

    But thanks for all the suggestions, I do appreciate them! :)
     
  9. KubeKing

    Server Staff KubeKing dan's birthday was fun too

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