Permafrost

CP Permafrost a2_reupload

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

Kube

Stale air
aa
Aug 31, 2014
1,323
A 5cp map with some digital style.

As always, thanks to ABS's pack and stuff (additional thanks- Hoplitejoe, for some help with bumbly doors). I plan on using the Arctic Theme Pack assets. This map is available to be imp'ed.

Known Bugs:
  • General skybox glitchiness.

To-do:
  • Add no-entry's to forward spawns that cannot be accessed by the team that owns them (as in, before the appropriate point is capped).
  • Better edit mid's layout.
  • Generally reduce width of map

Older Versions:
a1a: https://www.mediafire.com/?jfbszasq84j8zrx
a1: https://www.mediafire.com/?h930e3zq2qh3m3f

Also, I have dibs on "Jermafrost"
 
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Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
431
Looks very nice, but what capture point version are you using 5cp, a/d or 3cp?
 

Kube

Stale air
aa
Aug 31, 2014
1,323

Kube

Stale air
aa
Aug 31, 2014
1,323
Alpha a1a released, with some help from Hoplitejoe! Thanks, joe!
 
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Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,246
Congratulations on alpha alpha 1a!
 

Kube

Stale air
aa
Aug 31, 2014
1,323
Alpha 2 released, featuring major reworks of some areas (especially second)! If you would like to voice anything specific regarding changes that should be made, please do so here. This map is open to be imp'ed!
 
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TheYagich

L1: Registered
May 27, 2015
6
Very nice job on this one! Especially I like the clipping. But I'd suggest a couple of things:

Improve your light_environment color to be more blue, so it indicates it's cold.
Add more lights!
Make use of more displacements. This is an arctic-style map, so more snow would really be good.
Disable collisions on railing models and clip them yourself using playerclip texture. Thus it can let trough projectiles.

I really like your map, and will wait for more updates! :D
 

Kube

Stale air
aa
Aug 31, 2014
1,323
Very nice job on this one! Especially I like the clipping. But I'd suggest a couple of things:

Improve your light_environment color to be more blue, so it indicates it's cold.
Add more lights!
Make use of more displacements. This is an arctic-style map, so more snow would really be good.
Disable collisions on railing models and clip them yourself using playerclip texture. Thus it can let trough projectiles.

I really like your map, and will wait for more updates! :D

Meh, this was my first attempt at a 5CP map. I learned a lot from it (especially about scaling), but I don't really see myself picking it back up in the near future. (I might salvage the last point, though)

But thanks for all the suggestions, I do appreciate them! :)
 

Kube

Stale air
aa
Aug 31, 2014
1,323