Parkes

CP Parkes A6A

Jul 1, 2022
29
2
joshtrademark submitted a new resource:

Parkes - A 2CP map with a big radio telescope in the middle.

A 2CP map with a big radio telescope in the middle.
This map was inspired by Parkes Observatory, a huge radio telescope in Australia that captured the moon landing.
Hope you enjoy my map!

Read more about this resource...
 
Jul 1, 2022
29
2
joshtrademark updated Parkes with a new update entry:

a1a (ammo pack edition)

added an ammo pack i forgot to add lmao
ammopackas.png

Read the rest of this update entry...
 
Jul 1, 2022
29
2
joshtrademark updated Parkes with a new update entry:

WE'RE BACK WITH A4 BABY!!!

THATS RIGHT!!!!!!!! I HAVE RISEN FROM THE DEAD TO BRING YOU....

CP_PARKES_A4!!!!!!!!!!

AWESOME CHANGELOG:
  • the whole map is friggin diagonal! instead of being totally straight, it moves diagonally to make gameplay more interesting
  • more diverse paths
  • cool door props (by Bakscratch)
  • paths connecting B to the side buildings now have a bottom path that leads you back into the building
  • paths...

Read the rest of this update entry...
 
Jul 1, 2022
29
2
joshtrademark updated Parkes with a new update entry:

WE'RE BACK WITH A4 BABY!!!!!!!!!!!!!!

THATS RIGHT!!!!!!!! I HAVE RISEN FROM THE DEAD TO BRING YOU....

CP_PARKES_A4!!!!!!!!!!

AWESOME CHANGELOG:
  • the whole map is friggin diagonal! instead of being totally straight, it moves diagonally to make gameplay more interesting
  • more diverse paths
  • cool door props (by Bakscratch)
  • paths connecting B to the side buildings now have a bottom path that leads you back into the building
  • paths...

Read the rest of this update entry...
 
Jul 1, 2022
29
2
joshtrademark updated Parkes with a new update entry:

WE'RE BACK WITH A4 BABY!!!!!!!!!!!!!!

THATS RIGHT!!!!!!!! I HAVE RISEN FROM THE DEAD TO BRING YOU....

CP_PARKES_A4!!!!!!!!!!

AWESOME CHANGELOG:
  • the whole map is friggin diagonal! instead of being totally straight, it moves diagonally to make gameplay more interesting
  • more diverse paths
  • cool door props (by Bakscratch)
  • paths connecting B to the side buildings now have a bottom path that leads you back into the building
  • paths...

Read the rest of this update entry...
 
Jul 1, 2022
29
2
joshtrademark updated Parkes with a new update entry:

WE'RE BACK WITH A4 BABY!!!!!!!!!!!!!!

THATS RIGHT!!!!!!!! I HAVE RISEN FROM THE DEAD TO BRING YOU....

CP_PARKES_A4!!!!!!!!!!

AWESOME CHANGELOG:
  • the whole map is friggin diagonal! instead of being totally straight, it moves diagonally to make gameplay more interesting
  • more diverse paths
  • cool door props (by Bakscratch)
  • paths connecting B to the side buildings now have a bottom path that leads you back into the building
  • paths...

Read the rest of this update entry...
 
Jul 1, 2022
29
2
joshtrademark updated Parkes with a new update entry:

A5

not a lot changed, here's the log:
  • the area around A has been given an art pass, its styled to look like a dirty warhouse. i want to detail it further, but i think it does a good job of conveying how i want it to look.
  • B has been given more entrances, and the main entrances are wider. the middle beam is thinner too. if the feedback still says that its a meat grinder, then i will overhaul B.

Read the rest of this update entry...
 

MM1011

L1: Registered
Apr 15, 2023
33
14
Hi! Had a couple of players (but not everyone!) report weird reflections in at least BLU spawn.
20240127192040_1.jpg
 
Jul 1, 2022
29
2
weird, im about to post a new version, if it persists then ill look into it, it could be something with the graphics settings but im also having a couple of things not pack correctly. im gonna try to pack everything manually this time and hopefully that should fix it :D
 
Jul 1, 2022
29
2
joshtrademark updated Parkes with a new update entry:

A6A

this is a sizeable update, i reworked the layout and art passed a couple of things, heres the list:
  • made the area between A and B smaller, removed a door going out of A in the process
  • added a new pathway going out of A
  • added windows, lots of windows
  • B has been expanded and feels less claustrophobic
  • B has also been lightly artpassed, its gonna need more work but it gets the point across
  • BLU spawn has a balcony to shoot off of ( i know you take fall damage when...

Read the rest of this update entry...