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  1. Hondje!

    Hondje! L1: Registered

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    cp_overpass - Download the map here?

    2 teams fight over an urban city, most notable for it's overpasses
     
  2. Hondje!

    Hondje! L1: Registered

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  3. Hondje!

    Hondje! L1: Registered

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    -added some props around the map.
    -updated more textures around mid.
    -removed exploits around mid to see over the wall.
    -upped the walls on second to avoid op sniper spot.
    -flipped a forward spawnpoint, it was backwards.
    -clipped off the train in the station

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  4. Hondje!

    Hondje! L1: Registered

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  5. Hondje!

    Hondje! L1: Registered

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    removed most / all visible dev textures!!! :D
    next update will probs focus on optimization as the mb size is big af rn
    detail comes later i guess

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  6. Hondje!

    Hondje! L1: Registered

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  7. Hondje!

    Hondje! L1: Registered

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  8. Hondje!

    Hondje! L1: Registered

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  9. Kingorcoc

    Kingorcoc L1: Registered

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    reminds me of railbridge
     
  10. Hondje!

    Hondje! L1: Registered

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    changed a lot of gameplay issues the map had by suggestion from some of my friends, changed some one way doors and added walls to last to make defending out of spawn a bit harder. added detail around the map and changed the fog to be a little less dense and right up in your face
    @vosiloN

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  11. Hondje!

    Hondje! L1: Registered

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    fixed some issues in a8
    fixed some textures
    might be last version, dont feel motivated in this map anymore. it is available on serveme.tf under "cp_overpass_a9" if interested

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  12. Hondje!

    Hondje! L1: Registered

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    changed fog from .1 to .2
    added detail all over the place
    changed gameplay around last and second quite a lot.
    added soundscapes
    mucho optimization

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  13. Hondje!

    Hondje! L1: Registered

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    changed the shape of the map from a box to a bit more stylish box, im trying to move away from the big cubic maps that pretty much every previous versions were. trying to go further on the alpine style rather than urban

    changed more gameplay
    added more detail

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  14. Hondje!

    Hondje! L1: Registered

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  15. Trianon

    Trianon L1: Registered

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    Have you tried to play on your map? Cause its pitch black (besides the spawn area).
     

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  16. Hondje!

    Hondje! L1: Registered

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    changed the overall feel of the map
    improved optimization a bit
    changed mid almost completely
    changed second/first connector completely
    detailed train station
    added signs on walls and patches under hp/ammo
    attempted to nerf some cheeky sightlines
    brightened everything up
    hoping to make the trains move soon

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