Orange N

Discussion in 'Map Factory' started by Naso, Nov 29, 2009.

  1. Naso

    Naso L2: Junior Member

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    Well It's been about 2 years since I put this map on here, here is the current version. RC3, it has textures oh my god!
    -----------
    Finally decided to release the map to the public, have had it on our server for quite some time now, but I wanted to let anyone use it as they wish.

    This is a complete remake based off of WhiteWolf_X/GGODD2's map orange_x3, nothing was used other then the layout and style ideas, credit is given were credit is due.

    This is some version of the map after many tests and changes, hope you like it

    :facepalm:
     
    Last edited: Oct 20, 2011
  2. The Political Gamer

    aa The Political Gamer

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    inb4flame

    Other then that I wish you would texture it. :(
     
  3. Ravidge

    aa Ravidge Grand Vizier

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    Since it's final I guess giving feedback is useless...

    Well, atleast it looks like a better orange_x remakes (than most). Still, that is not saying much.
    It looks like you have a decent understanding of the hammer editor, why not try making a map from scratch (as in, not a remake)? With some actual detailing :)
     
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  4. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Ornj? Meh. I just hope those tunnels aren't carved.
     
  5. Trotim

    aa Trotim

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    Yeah well... I get it'd defeat the purpose if you textured it, but man, with some real details I'm pretty sure everyone would play your version instead of the one they have now.
     
  6. dr_digital2

    dr_digital2 L1: Registered

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    This looks like an actually good remake of cp_orangex
     
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  7. Naso

    Naso L2: Junior Member

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    Thanks.

    Yeah I really only remade the map the get some practice with hammer editor, to get used to it until I can make a better map other then my first, and not pulling my hair out on how to get things the way i want them.

    Just because It says final doesn't mean It cant be changed! I guess I could keep this version like this and make another detailed and textured one, and no the tunnels are not carved.

    Might take a little while tho to come up with some ideas of what in the hell this map could be designed around?
     
    Last edited: Nov 29, 2009
  8. The_Ulf

    The_Ulf L6: Sharp Member

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    OOOORRRRRAAAAAANNNNNGGGGGEEEEEEEE!?!?!?!?!

    In my TF2maps.net!? :O


    Oh wait. This actually looks... fun! You went and added cover! And alternate routes! :blushing:
     
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  9. StoneFrog

    StoneFrog L6: Sharp Member

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    You can do some pretty interesting aesthetic things with dev textures. I like your brushwork and alternation between grey and color to create trims and highlights on your level geometry.

    It actually looks like it would play moderately well! Of course, the only way to ensure that is by testing. Keep up the nice work.
     
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  10. tarmo-

    tarmo- L3: Member

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    looking ok for orange map :B atleast TRY to texture it, so it could look better =/


    althourgh, never understood what people see on the orangemaps.
     
  11. Randdalf

    aa Randdalf

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    People want unbalanced deathmatch spamfests because they can't play real TF2.

    :O
     
  12. Nutomic

    Nutomic L11: Posh Member

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    I will never understand what people like about such maps...
     
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  13. Engineer

    aa Engineer

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    This :mellow:
     
  14. Naso

    Naso L2: Junior Member

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    People have fun with it and that's all that really matters.
     
  15. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    I agree with naso on that one (although some servers with it are very laggy)
     
  16. The Asylum

    aa The Asylum

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    The one thing that really makes or breaks a map is if it plays well. Textures and displacements and detailing help liven the experience, but how does the gameplay flow? Maps like Junction are very pretty to look at but are unbelievably unbalanced and horrible to play on. Maps like the alpha builds of Turbine flow great, but are still enjoyable despite the lack of things to look at. I'd readily play on ctf_turbine_a1 than cp_junction_final.

    As opposed to orange_x, which is utterly unplayable in every facet of the word.
     
  17. Naso

    Naso L2: Junior Member

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    Updated with all of the things you guys wanted!
     
  18. Wilson

    aa Wilson Burial by Sleep

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    Holy necrobump batman. D:
     
  19. Naso

    Naso L2: Junior Member

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    It has been a while, but an update is an update right!