CP Orange Air B4

Remake of orange in snowy theme.

  1. AlexCookie

    aa AlexCookie Suspect of eating cookies alive

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    Orange Air - Remake of orange in snowy theme.

     
  2. TheSuperDaine

    TheSuperDaine L1: Registered

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    4
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    1
    Very nice map! I love maps that 'finish' the original map: cp_orange! My suggestions would be to make the tower in the middle look like a control tower and maybe add some falling snow.
     
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  3. Asd417

    aa Asd417 L1: Registered

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    What's that green room? I dont remember that being in orange maps.
     
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  4. AlexCookie

    aa AlexCookie Suspect of eating cookies alive

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    Second spawn. Can be seen on 4th screenshot.
     
  5. Trianon

    Trianon L1: Registered

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    15
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    8
    This map is surely better than your average cp_orange, but still has many issues. First of all, it has no pickups at all! Place small pickups at second, 2 medium pickups at mid, 2 small pickups at tower's outside stairs. Also, I'm not sure why you made underpasses at the tower's entrance walkable, the whole point of them to be crouch-only is to make players who go for health vulnerable. Also, you forgot to add clipping on the spawn hangar roof. It would be actually cool if you would make it surfable. And to add, captime on last is very fast, people play orange not to cap points but mostly for dm, points are just an addition to gameplay.
    All in all, its ok map, but still very open and kinda empty, I suggest you should check out some best orange remakes such as cp_orange2_b1( http://www.filedropper.com/cporange2b1 ) and cp_orange_transition_v2
     

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  6. AlexCookie

    aa AlexCookie Suspect of eating cookies alive

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    • Added small buildings for both teams
    • Added some freight containers to break up sightlines
    • Added multiple Health/Ammo placements
    • Added more light sources
    • Added signs
    • Fixed forward respawnrooms not working properly
    • Fixed clipping issues
    • Minor bug fixes

    Read the rest of this update entry...
     
  7. Trianon

    Trianon L1: Registered

    Messages:
    15
    Positive Ratings:
    8
    You've definitely improved your map, BUT:
    1) Map looks much darker than it was, there are some pitch black areas, this is not very pleasing to players.
    2) Clipping of hangar roof is still bad.
    3) Last point is still too fast for pub play.
    4) Forward spawn after capped mid feels unnessesary, after 4th point it will be ok.