Oar

KotH Oar A6

Fiddleford

L2: Junior Member
Feb 21, 2020
90
60

YOYOYO

47 crashes and counting
aa
Jul 10, 2017
609
534
As sleek as the flat dev textures can look, I'd suggest using the squared ones everywhere for better depth perception. It's a little thing, but it actually does more than you'd think :)

Even so, map's looking good!
 

Katsu! :3

Veteran Cat
aa
Jul 30, 2021
724
409
20230421225422_1.jpg
 

Fiddleford

L2: Junior Member
Feb 21, 2020
90
60

Fiddleford

L2: Junior Member
Feb 21, 2020
90
60
Fiddleford updated Oar with a new update entry:

A3

-Added healthpack on the plane
-Rotated one of the spawn exits 45 degrees
-Improved clipping
-You can no longer build teleporters in water
-Changed water texture
-Some geometry and sightline changes around mid
-Improved visibility around mid

Read the rest of this update entry...
 

Fiddleford

L2: Junior Member
Feb 21, 2020
90
60

dabmasterars

L4: Comfortable Member
Mar 20, 2023
176
25
can you make it so the plane takes off when the round ends? that would be cool, i think
 

Fiddleford

L2: Junior Member
Feb 21, 2020
90
60

Fiddleford

L2: Junior Member
Feb 21, 2020
90
60