noname

lana

Currently On: ?????
aa
Sep 28, 2009
3,075
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Actually, in the third screenshot, you've left the square ends of the pipes intact. I'd extend one of the actually curved pieces so that the pipes don't look like they change shape. You did really well on the curves in the pipes which I never got to work properly.
 

Cynick

L4: Comfortable Member
Feb 7, 2010
153
284
I like the pipe idea, but at the present they look a bit too uniform, they look the same color everywhere. Maybe add some overlays/stains along the pipes to make them look interesting. Great work though. This looks promising.

Maybe you could name it "pipeline". *rim shot*
 

eirik

L1: Registered
Feb 8, 2010
7
0
Havent had much time to make anything, added the pl gameplay(thanks to TPG for the help) and added a download link. It is barely playable with lots of bugs. I realize my brushwork is a bit sloppy so I dont know if ill continue on this one or start on a new, but i have learned alot.
 

eirik

L1: Registered
Feb 8, 2010
7
0
Thanks man :) , and yes this is my first map for the source engine, made some maps for hl1/css waaaay back. Ill have to make some changes before putting this up for gameday. ill ses what i can do.
 

The Gentlemanne

L4: Comfortable Member
Jun 18, 2009
170
94