- Feb 24, 2008
- 32
- 1
Following the tutorial at the Valve Developer Community website for making a supply unit, I made a prop_dynamic and a brush-based func_regenerate around it like it says. It works and all is fine, but in console every time I touch the supply, it gives me the message in console:
no sequence namedpen
no sequence named:close
I know this had to do with the animations but I can't find anywhere in the properties where they would be named. I've tried giving it a default animation name and tried setting outputs/inputs for 'SetAnimation' and 'SetDefaultAnimation' and I still get it. I don't want to litter the players consoles with error messages, I wouldn't want them. Any help would be appreciated, thanks.
no sequence namedpen
no sequence named:close
I know this had to do with the animations but I can't find anywhere in the properties where they would be named. I've tried giving it a default animation name and tried setting outputs/inputs for 'SetAnimation' and 'SetDefaultAnimation' and I still get it. I don't want to litter the players consoles with error messages, I wouldn't want them. Any help would be appreciated, thanks.