New Submission: ctf_fortressfaceoff

Discussion in 'Maps' started by Xenon13, Sep 1, 2008.

  1. Xenon13

    Xenon13 L1: Registered

    Messages:
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    Positive Ratings:
    0
    Downloads: A new file has been added by Xenon13:

    ctf_fortressfaceoff

    Fortess Faceoff is a combination of the two gameplay styles CP and CTF - attackers have to capture the control point located inside the enemy castle, above the enemy spawn. This opens the doors to the intelligence basement below the enemy spawn. Ones the doors have been opened they cannot be closed until the flag has been captured by the enemy.

    The map is very well balanced and every class has a role and no class is overpowered. The map is great for large 16v16 battles but works very well with much smaller numbers of players as well.

    More than anything it's a FUN map to play on!

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  2. 00000000000000000000000

    00000000000000000000000 L4: Comfortable Member

    Messages:
    175
    Positive Ratings:
    19
    Everything looks good except for the Half Life 2 grass. Use tf in the texture filter next time. Nice idea with the glass under the spawn. The trees are also Half Life 2 models.
     
  3. Vander

    Vander L8: Fancy Shmancy Member

    Messages:
    507
    Positive Ratings:
    112
    Try using the new alpine trees in place of the ones you have. You could probably get away with some of the forest skycards as well.