New File Added: sctf_playtest

Discussion in 'Maps' started by Haas, Jan 5, 2008.

  1. Haas

    Haas Guest

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    Downloads: A new file has been added by Haas:

    sctf_playtest

    From the tutorial of Kernel a map.
    The map file is broken because some bad brush somewhere.... (pointfile says it has a leak outside the map....)
    But you wont noticed this in the map. (except some purple reflections.)
    What sctf is?
    This style is the same as cp style maps instead you have to capture with the intel. Get the intel run to a cap point and you have instand cap. IF you cap the first point the spawn of the red is changed and a door is shut so after killing the red from the first part they can't get back.
    This happens also on the third cap.
    Blu are capturing and red is defending.

    The next intel spawns after 15 seconds on the last cap point.
    Green light means cap is active red means not active yellow means cap is already used.
    Its a playtest not really a real map but hope this will kick ass!
     
  2. Haas

    Haas Guest

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