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]LoL[Harm
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CTF_Coret_Alpha4
World Geometry 98% Complete
func_detail Geometry 10% Complete
Texturing 00% Complete
Decaling 00% Complete
Lighting 00% Compete
Optimization 00% Complete
Finishing Touches 00% Complete
The shell of the map is pretty much complete. Some of the hallways will seem a little wide, but just remember that coret had tons of thick ass columns acting as supports for the walls (they will be func_detail brush entities so they haven't been added yet, this will shrink the hallways a bit.
CTF_Coret_Alpha4
World Geometry 98% Complete
func_detail Geometry 10% Complete
Texturing 00% Complete
Decaling 00% Complete
Lighting 00% Compete
Optimization 00% Complete
Finishing Touches 00% Complete
The shell of the map is pretty much complete. Some of the hallways will seem a little wide, but just remember that coret had tons of thick ass columns acting as supports for the walls (they will be func_detail brush entities so they haven't been added yet, this will shrink the hallways a bit.