B
Buster Charlie
Downloads: A new file has been added by Buster Charlie:
ctf_badlands_classic_b3e
Latest version of the map, fixed various graphical issues and one major game play issue. Fixed cube map issues. Reduced number of cube maps to bring map size down a tad.
This should be a playable stable build, I apologize to everyone who downloaded Beta3c for releasing it in that state without double checking.
Changes from beta2:
Clip maps!
Better indication on where the cap point is.
Signs to show way to cap point.
Fixed seam along main entrance to base.
Made main entrance to base door larger.
Fixed scouts being able to double jump into flag silo exit.
Fixed issue with snipers in base being able to look over top of map.
Fixed various displacement seams.
added light source to main base canyon alternate route.
Fixed ground texture scale issue.
Fixed main canyon way displacement distortion issue.
Tweaked health pack placement and amount.
Fixed ground texture alpha blending near cliff stairs.
Removed cube maps where unnecessary.
ctf_badlands_classic_b3e
Latest version of the map, fixed various graphical issues and one major game play issue. Fixed cube map issues. Reduced number of cube maps to bring map size down a tad.
This should be a playable stable build, I apologize to everyone who downloaded Beta3c for releasing it in that state without double checking.
Changes from beta2:
Clip maps!
Better indication on where the cap point is.
Signs to show way to cap point.
Fixed seam along main entrance to base.
Made main entrance to base door larger.
Fixed scouts being able to double jump into flag silo exit.
Fixed issue with snipers in base being able to look over top of map.
Fixed various displacement seams.
added light source to main base canyon alternate route.
Fixed ground texture scale issue.
Fixed main canyon way displacement distortion issue.
Tweaked health pack placement and amount.
Fixed ground texture alpha blending near cliff stairs.
Removed cube maps where unnecessary.