need help with hammer map editor

Discussion in 'Mapping Questions & Discussion' started by Lord demomedic, Apr 7, 2017.

  1. Lord demomedic

    Lord demomedic L1: Registered

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    I placed a couple of entities (prop_static) in my map (some mvm robots to be exact) and then saved. then after I compiled and playtested, they didn't appear at all. how do I fix this? does anyone know?

    p.s. I am a newb map maker, so please take it easy on the lingo, please.
     
  2. killohurtz

    aa killohurtz Distinction in Applied Carving

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    In order for player models to appear in-game, they need to be prop_dynamic. They're one of the few types of models that are compiled for use as dynamic props, meaning that they're incompatible with prop_static. If you look closely at your compile log, you should see some error messages about this.

    The quickest way to check a model's type is to open it in the model browser and click the Info tab. If static isn't checked, then you can't use prop_static.
    [​IMG]
     
  3. Lord demomedic

    Lord demomedic L1: Registered

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    thank you so much
     
  4. Lord demomedic

    Lord demomedic L1: Registered

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    so then how do I change it from a prop static to a prop dynamic?
     
  5. killohurtz

    aa killohurtz Distinction in Applied Carving

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    Just open its properties (double click or alt+enter) and use the drop down list to choose a new entity class:

    [​IMG]
     
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  6. Lord demomedic

    Lord demomedic L1: Registered

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    thanks so much, if it weren't for you, i would've been stuck and not know what to do
     
  7. B!scuit

    B!scuit L2: Junior Member

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    MvM robots don't work as prop_static because they're almost always animated. If you change them to prop_dynamic they should appear in the compiled map.
     
  8. Viperi

    aa Viperi not actually a snek

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    Any playermodel doesn't work as a static, thus having to use dynamic.