- Nov 11, 2007
- 170
- 0
So, my first room is more or less done. I have some tweaking I would like to do with lights and maybe add a little more detail but over all it's finished.
Finished that is except two big problems. These are:
My displacements are blended textures, meaning that I can raise and lower the alpha to make it look like either rock, or dirt, or blended together. The rock shows fine, but the dirt shows up with this weird checker board pattern on it. I'm not sure what's doin that. I've compiled cubemaps, ran lighting and I'm not getting any errors in reference to the displacements... I'm stumped. I only get this checkerboard when I compile lights btw. It looks like a checkerboard compiled of shadow, not the purple and black one.
My 2nd problem is that I have these 2 wooden boards that stretch across the surface of the center bridge. They are brushes that aren't tied to any entities but for some reason they show up 100% black, as if no light was hitting them. Some times if I look at them in a certain way they appeared to be rendered correctly, but for the most part it's just 100% shadow.
Any input on ANY of these problems is much appreciated. Thanks.
*edit*
I solved my own third problem heheh
Finished that is except two big problems. These are:
My displacements are blended textures, meaning that I can raise and lower the alpha to make it look like either rock, or dirt, or blended together. The rock shows fine, but the dirt shows up with this weird checker board pattern on it. I'm not sure what's doin that. I've compiled cubemaps, ran lighting and I'm not getting any errors in reference to the displacements... I'm stumped. I only get this checkerboard when I compile lights btw. It looks like a checkerboard compiled of shadow, not the purple and black one.
My 2nd problem is that I have these 2 wooden boards that stretch across the surface of the center bridge. They are brushes that aren't tied to any entities but for some reason they show up 100% black, as if no light was hitting them. Some times if I look at them in a certain way they appeared to be rendered correctly, but for the most part it's just 100% shadow.
Any input on ANY of these problems is much appreciated. Thanks.
*edit*
I solved my own third problem heheh
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