My map crashes clients while downloading.

Discussion in 'Mapping Questions & Discussion' started by Cdsand, Oct 27, 2008.

  1. Cdsand

    Cdsand L2: Junior Member

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    My map cp_heatsink seems to be crashing players who try to download it and play on it for the first time. After that they are able to join again successfully, but this is a major problem for anyone who hosts it.

    They get an error like this:

    "Engine Error: Bad inline model number 56, worldmodel not yet set up"

    What is doing this?

    Could it have something to do with having multiple water brushes at different levels? That's all I could think of off the top of my head...
     
  2. Chris|Gramps

    Chris|Gramps L1: Registered

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    I am by far no expert but it mentions Model so I would be checking all of those to start with. Pretty obvious I know but sometimes its the obvious things that fall on our toes. Maybe recompile and check the compile log here:

    http://www.interlopers.net/index.php?page=errors
     
    • Thanks Thanks x 1
  3. Cdsand

    Cdsand L2: Junior Member

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    Ooooh, neat site. I'll try this.

    Well lookit that...


    Error loading studio model ""!
    Description:
    You have an model-based entity (prop_something) without a model specified.

    Solution:
    To fix, delete it or give it a model. It can be hard to find, and if you really cant find it, use this trick: open your map (.vmf) in wordpad, and search for the string:

    "model" ""replace it with something you never used in your map, eg.

    "model" "somenameineverusedforanentity"Save the file, and open it up in hammer again. using 'entity report' in Hammer, you can search for the string "somenameineverusedforanentity" and your entity comes up. Alternatively, you may delete the entire entity, by removing it entirely:

    entity { "some stuff" "more stuff" "model" "" "origin" xx xx xx" editor { "color" "220 30 220" "visgroupid" "2" "visgroupshown" "1" } } would be what you can delete. after the last "}" the next entity will be specified. Remember to delete the entire entity, and only that one, or your map may get broken. As a precaution, you should always backup your map before editing it in notepad.





    Thanks!
     
    Last edited: Oct 27, 2008
  4. Benny

    Benny L1: Registered

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    Im sure,that this isn't causing the crash,It's just a minor Problem.

    To find,If the problem really is a model.
    Go to your VisGroups and uncheck the Props.
    That will temporarly disable all your Props...Compile it,and check if it still happens.
     
  5. Cdsand

    Cdsand L2: Junior Member

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    Unfortunately I don't have the luxury of hosting a map willy nilly, I have to ask someone, and I don't think they'd do it just for this. But I'll still figure this out...
     
  6. Cdsand

    Cdsand L2: Junior Member

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    I tested this just now. A model does indeed cause the error. But what's worse is that it isn't even showing up in the VMF as "model" "" like the website said.
     
  7. Cdsand

    Cdsand L2: Junior Member

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    Success! I looked around for it manually and found it. Perhaps now there will be no errors?
     
  8. Cdsand

    Cdsand L2: Junior Member

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    Nevermind it didn't work. And now I don't have any idea what to do.

    I have worked on this map for months. Now this. It's always SOMETHING!

    Now I have to email valve because no one else on the internet has any idea what causes this either.