MVM Map BOT Invalid location of rebirth point

Discussion in 'Mapping Questions & Discussion' started by OP哥, Nov 4, 2016.

  1. OP哥

    OP哥 L1: Registered

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    幫幫我
     

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  2. Three Million

    Three Million L5: Dapper Member

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    I have no idea what you need help with. Posting your VMF and writing help me doesnt tell me much. It may also be a good idea to write in English, or use a translator.


    不知道你的意思。提供更多詳細信息。下次還寫英文。
     
  3. OP哥

    OP哥 L1: Registered

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    That is
    I finished the map
    BOT spawnroom location error
    They appear directly from the tank
    How to repair?
    My spawnroom reset is just as wrong
    Hope someone can help repair this map
     
  4. Three Million

    Three Million L5: Dapper Member

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    So the bots and players don't spawn at the right place? Just making sure I have everything so I know what to look out for.
     
  5. Fillmore

    Fillmore L2: Junior Member

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    Your problem is caused by one simple thing: There is no Navigation Mesh in the Robot spawns, so the gamemode spawns all the bots on the nearest possible mesh (in your case, the Tank entrance)

    You probably ran a nav_generate and since the spawns are in no way connected to the surrounding geometry, the generator ignored the spawns alltogether. You can still get a mesh there by marking them walkable (nav_edit 1, nav_mark_walkable on the ground in the Robot spawns, nav_generate_incremental so you don't replace your existing nav mesh with the ones you're about to generate in the Robot spawn)
     
  6. OP哥

    OP哥 L1: Registered

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    So what should I do?
     
  7. Fillmore

    Fillmore L2: Junior Member

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    Like I said on my post:
    The alternative is adding some brushes to connect the bottom of the Robot spawn area to the surrounding geometry (the big brush that the Tank rolls down on)