MStation

CP MStation a7b

MacRipley

L3: Member
Jan 15, 2015
134
270
MacRipley updated MStation with a new update entry:

a2

  • Reduced capture times
  • fixed door triggers again
  • Added the panel model for the red/green lights around the map
  • Improved lighting on A, also added some computers in a spot that was too empty
  • removed railing collisions, replaced with clips
  • Moved some pickups around
  • added a temporary welcome screen viewing "the whole map"

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MacRipley

L3: Member
Jan 15, 2015
134
270
MacRipley updated MStation with a new update entry:

a5

  • repacked/compressed bsp
  • updated lighting, added placeholder signage lighting around the whole map
  • adjusted red spawn times
  • after B is captured, after 1 minute passes, a small door opens that leads blue back to their first spawn room with access to a resupply locker (doesn't affect forward blue spawns). did this to give blue just a little bit of an edge while they try to push the last area, though this might get reverted
  • changed a small room inside C to be single...

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