Hi... since the basic map is now working, there are some basic idea's I'd like to use: 1. A rotating floor Idea: When the player steps on a round floor-segment, the floor-segment begins to rotate (with the player standing on this segment included in the rotation). Q: Is this possible and how could I create such an object? (Any hints welcome..) 2. Changing weapon-effect's Idea: Giving the sniper-riffle a 'push-back-effect' - like the Natascha from the Heavy - and/or changing the weapon-damange. Q: Is this possible, especially without creating a mod, and how could I do this? (Any hints welcome..) Thanks for your help ArgH
Thanks :thumbup1: 2: ....and by doing this, the server running with this sourcemod-script won't show up in the regular tf2-server-list? ArgH
They will, but it is not very likely that a lot of servers want to run your map. And you must have some experience in coding if you want to make a sm script
mhmmm... Ok, the object is rotating nicely - but when the player stands on the rotating object, he isn't included in the rotation. Sorry for beeing all noobish, but am I doing something wrong here or did I forget something?:huh:
I don't think that works (I believe players can only stand on func_tracktrain (not anything attached to) I think you can make something that rotates with that too