- Jan 30, 2016
- 29
- 6
I have a map with 2 windows 2 large bodies of water and 2 small puddles for pyro sharks but when under water I see missing textures same for window reflections. When above the water i see floating dirt partials from the water lod control anyway to fix that? At certain view angles the water goes to low resolution then when i can see the majority of it it changes to high detail.
what exactly should I be doing with the cube maps other than placing them?
Other info that may be important
3D Skybox
No map Leaks
1 cube map per window so far
1 cube map per body of water
Rotational symmetry
3 CP
water texture dev/dev_water2
glass texture glass/window001a
I'm leaving for a camping trip today and i'd like to get back to mapping asap when i get back thx for the help
what exactly should I be doing with the cube maps other than placing them?
Other info that may be important
3D Skybox
No map Leaks
1 cube map per window so far
1 cube map per body of water
Rotational symmetry
3 CP
water texture dev/dev_water2
glass texture glass/window001a
I'm leaving for a camping trip today and i'd like to get back to mapping asap when i get back thx for the help