- Aug 29, 2008
- 57
- 6
Hey all, I tried posting this in the tutorial for creating custom objects that hawk made, but I figure since that thread is old, it might not get looked at as much. Here's the original post:
Thought I had the whole compiling thing down, but apparently not. Here's my compile log:
C:\Program Files\Steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\modelsrc\ry
an>cd c:\Program Files\Steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\bin
\
C:\Program Files\Steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\bin>studi
omdl.exe -nop4 -game "c:\Program Files\Steam\steamapps\ryansanderson\team fortre
ss 2\tf" "c:\Program Files\Steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\m
odelsrc\ryan\sign.qc"
all paths:c:\program files\steam\steamapps\ryansanderson\team fortress 2\tf\;c:\
program files\steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\tf\;c:\progr
am files\steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\hl2\;c:\program f
iles\steam\steamapps\ryansanderson\sourcesdk\bin\h l2\
qdir: "c:\program files\steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\m
odelsrc\ryan\"
gamedir: "c:\Program Files\Steam\steamapps\ryansanderson\team fortress 2\tf\"
g_path: "c:\Program Files\Steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\m
odelsrc\ryan\sign.qc"
Building binary model files...
Working on "sign.qc"
ERROR: c:\program files\steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\mode
lsrc\ryan\sign.qc(1): - bad command /
The qc:
/*
----------------
sign QC
----------------
*/
sign.mdl
0 0 0 90
1.0
"Body" "sign.smd"
"carpet"
Z
"ryan/"
"idle" "sign.smd" fps 30
{
//Mass in kilograms
20.0
}
As you can tell, it keeps telling me that the first line is interfering somehow. I've tried just making the first line just "sign.mdl", but it gives the same message. Any takers?
Thought I had the whole compiling thing down, but apparently not. Here's my compile log:
C:\Program Files\Steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\modelsrc\ry
an>cd c:\Program Files\Steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\bin
\
C:\Program Files\Steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\bin>studi
omdl.exe -nop4 -game "c:\Program Files\Steam\steamapps\ryansanderson\team fortre
ss 2\tf" "c:\Program Files\Steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\m
odelsrc\ryan\sign.qc"
all paths:c:\program files\steam\steamapps\ryansanderson\team fortress 2\tf\;c:\
program files\steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\tf\;c:\progr
am files\steam\steamapps\ryansanderson\sourcesdk\bin\ orangebox\hl2\;c:\program f
iles\steam\steamapps\ryansanderson\sourcesdk\bin\h l2\
qdir: "c:\program files\steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\m
odelsrc\ryan\"
gamedir: "c:\Program Files\Steam\steamapps\ryansanderson\team fortress 2\tf\"
g_path: "c:\Program Files\Steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\m
odelsrc\ryan\sign.qc"
Building binary model files...
Working on "sign.qc"
ERROR: c:\program files\steam\steamapps\ryansanderson\sourcesdk_cont ent\hl2\mode
lsrc\ryan\sign.qc(1): - bad command /
The qc:
/*
----------------
sign QC
----------------
*/
sign.mdl
0 0 0 90
1.0
"Body" "sign.smd"
"carpet"
Z
"ryan/"
"idle" "sign.smd" fps 30
{
//Mass in kilograms
20.0
}
As you can tell, it keeps telling me that the first line is interfering somehow. I've tried just making the first line just "sign.mdl", but it gives the same message. Any takers?