midgetzpq

Frush

L2: Junior Member
Jan 8, 2010
75
28
The map was very 'maze-y'. It was hard to find some kind of main route. And because everything was orange, you didn't even know what side of the map you were on.
 
Sep 12, 2008
1,272
1,141
The map was very 'maze-y'. It was hard to find some kind of main route. And because everything was orange, you didn't even know what side of the map you were on.

^this.

And what's this area for?

arena_midgetzpq_a10000.jpg


Also, i think the capture point's building was too high and too hard to get in/at. I haven't been in the building itself during the entire test, while the building (in my opinion at least), should function as a 'center' of the map. The layout was very confusing and spread out, with no real 'route' or way to follow as well. I hope you will revise your layout and think of some ways to make it easier to play!

May I suggest changing the gamemode to the awesomesauce mode King of the Hill? :D
 
Feb 14, 2008
1,051
931
Uh yeah, it's arena, what else is there to say really?
 

Fraz

Blu Hatte, Greyscale Backdrop.
aa
Dec 28, 2008
944
1,152
Alpha 2 Released - 07th Mar 2010
Some small layout changes
Replaced Floor Orange with reflectivity 50%
Added some health and ammo
 

The Gentlemanne

L4: Comfortable Member
Jun 18, 2009
170
94
ummm....midget....got any updates bro?
 

Fraz

Blu Hatte, Greyscale Backdrop.
aa
Dec 28, 2008
944
1,152
Been busy with school and stuff, exams soon. Me and zpqrei shall be discussing and fixing soon enough though ;)