The map was very 'maze-y'. It was hard to find some kind of main route. And because everything was orange, you didn't even know what side of the map you were on.
^this.
And what's this area for?
Also, i think the capture point's building was too high and too hard to get in/at. I haven't been in the building itself during the entire test, while the building (in my opinion at least), should function as a 'center' of the map. The layout was very confusing and spread out, with no real 'route' or way to follow as well. I hope you will revise your layout and think of some ways to make it easier to play!
May I suggest changing the gamemode to the awesomesauce mode King of the Hill?
