Updated to A2! Added screenshots.
A2: Added a small building around the point, tried some ways to lower sightlines. Changed lighting, added some more detail.
More information:
The corridoors on the sides of the maps have been widened slightly. Every window has been covered up due to all of them only having about one use each. The balconies have been shortened, meaning that snipers don't get full sight of the other spawn. Added doors to each spawn to help prevent sniping. Fixed all leaks. put in soundscapes for both inside the spawn and outside. Got rid of the playerclip from the small staircase outside of blue spawn, allowing you to actually get up there., and finally putting playerclip ramps over the stairs right outside spawn. (the ones nobody uses)