Metro

ARENA Metro A5

spruce

L2: Junior Member
Aug 14, 2022
93
26
spruce updated Metro with a new update entry:

Alpha 2 Release

Changelog:

Layout

Shop area/Floor 01 can now access Platform/Floor 03 directly via escalator

Mezzanine/Floor 02 is now more open

Paths into the central areas in Floor 01 and 02 have been brought closer together to keep choices available while also not splitting the teams too much

Added a wall surrounding the stairs from 02 to 01 near Spawn rooms

Medium Health kit in Floor 01 reduced to a Small one, added Small Ammo pack under it

Fixed...

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Katsu! :3

Veteran Cat
aa
Jul 30, 2021
634
360
Lore idea: This metro is a key player in getting to Junction and Swiftwater, two major areas for the mercenaries to be able to get to. It only looks metropolitan because RED & BLU have a big brain moment and know how to disguise their bases well.
 

spruce

L2: Junior Member
Aug 14, 2022
93
26
spruce updated Metro with a new update entry:

Alpha 3 Release

Changelog:

Layout

Closed center path furthest from Capture point in Floor 01/Shop area, now players have to funnel through "Rocket noodle"

Closed one escalator from 02 to 01 to reduce flanking

Added a (rough) path to the Platform/Floor 03 directly from spawn

Details

Changed floor textures to make areas more distinct

Added a yellow line from the spawnrooms to the capture point to guide players

Reduced lighting as it...

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spruce

L2: Junior Member
Aug 14, 2022
93
26
spruce updated Metro with a new update entry:

Alpha 4 Release

Changelog:

Layout

Minor revamp to Floor 01, which includes increasing room height and giving "Rocket noodles" area a height advantage

Added multiple stairs for comfort

Added a ramp to spawn from Floor 03/Platform

Capture Point is now at a small elevation

Minor height changes


Detailing

Floor 01 is now a street level entrance to the station rather than an underground floor, includes (Out of bounds) Sliding doors and Turnstiles

Rocket...

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spruce

L2: Junior Member
Aug 14, 2022
93
26
spruce updated Metro with a new update entry:

Alpha 6 Release

Changelog:

Layout

Ceiling in a region of Floor 02 has been raised to make the space more comfortable to play in.

The "Rocket noodle platform" is now bigger to accommodate more players.

Removed clips from Bookshops in Floor 01, you can now stand on top of them.

Doors have been added to spawn rooms which open automatically when the timer counts down.

Removed elevation from Capture point as it was useless.

Raised ceiling in the connector between Spawn rooms and Floor 01...

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