Medieval TF2 Mod

ardysqrrl

L4: Comfortable Member
Oct 26, 2009
173
159
I don't like the idea of adding medieval items that can't be used in the real game
 

Trotim

aa
Jul 14, 2009
1,195
1,045
I don't like the idea of adding medieval items that can't be used in the real game

better than dumb medieval items that can be used in the real game

what's still part of the real game anyway, the warrior's spirit? haha
 

Warren Moonbeam

L1: Registered
Mar 12, 2011
24
2
The goal is to make sort of an entirely different game.

I also plan to add game modes:

Kill the King:
Each team is randomly given a king character, who would be a Swordsman type character with a few attribute changes. The goal is to kill the other team's king.
Siege:
Similar to Degroot Keep, only the middle point is the only point you need to win, and the points on the sides open up one path to the middle. This would fix the common problem of spam fests into the final point, both on Offense and Defense.

if people want to give some feedback, that would be great. I am thinking about getting a team of people together to work on this mod, and have already talked to some modelers for the new weapons.