Discussion in 'Mapping Questions & Discussion' started by S.W.A.T.Y, Nov 15, 2008.

  1. S.W.A.T.Y

    S.W.A.T.Y Banned

    Positive Ratings:
    Brush 593213: ParseDispInfoChunk: nummapdispinfo > MAX_MAP_DISPINFO
    Side 1
    Texture: NATURE/ROCKWALL006

    When I compile my map, I get that and it tells me that Brush 593213 is too large so i fix it but when I compile it gives me same error but diff brush number and its the same thing for all my displacements. I have over 300 displacements in my map so I cant just go around and fixing them all one by one. The arent even big in size , they are small so I dont get why this tells me that all my displacements are big.
  2. Armadillo of Doom

    aa Armadillo of Doom Group Founder, Lover of Pie

    Positive Ratings:
    This error also occurs if you have too many displacements. Try merging a few of them and reducing their power size.