I don't much about developer compile logs or whatever, but a quick look at the error message you posted would suggest:
1) Your info_player_teamspawn entities are not clear of your brushes. You need to place them slightly above the floor, not directly on it. I've never had a problem with placing them only 2 units above, but I've read posts that say you supposed to place them like 8 units or more above the floor.
2) Did you copy and paste some of your cp/capture zone stuff in your map. It looks like the indexes for some team_control_points are the same. You need make each index unique.
3) I've never run developer 2, so I don't know what errors are normal and what aren't but you're getting a lot of messages about trigger_capture areas and team_round stuff that I'm guessing your game entities are a bit messed up. Are you sure it's not the problem foreverkul mentioned? If not maybe you could start debuggin by removing all the capture points, team_whatever entities from your map using visgroups and then start adding them back in bit by bit, making sure all the fields are correct, names correspond etc.