Making something rise after CPs have been captured

Discussion in 'Mapping Questions & Discussion' started by pisaman2, May 28, 2009.

  1. pisaman2

    pisaman2 L1: Registered

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    For the last few days, I've been making my first map in hammer. I want it to be a Gravelpit CP style. I have a room and wanted to know whether it is possible to make a metal panel with the third CP on rise when the first two CPs are captured. I hope I have worded it ok and beware, I'm a bit of a noob with hammer

    EDIT: Nevermind, I made a func_door that opens after the cps are captured
     
    Last edited: May 28, 2009
  2. Laz

    Laz L7: Fancy Member

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    sure it is perfectly possible,
    make the metal panel a func_door, (google a tutorial to make an elevator with func_door, involves negative lip)
    and parent all cp related entities to it. this will make them move along with the platform.

    trigger the platform to the cp becoming available.

    tadaa :)