Logic doesn't detect new round until it has long since begun.

Discussion in 'Mapping Questions & Discussion' started by TylowStar, Oct 12, 2019.

  1. TylowStar

    TylowStar L1: Registered

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    To elaborate on the title, a critical logic_auto on my map won't detect an OnMultiNewRound until about 1 minute and 35 seconds into said round. Is there any way to solve this?
     
  2. tyler

    aa tyler

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    Can you post a screenshot of the outputs tab please?
     
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  3. TylowStar

    TylowStar L1: Registered

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    https://imgur.com/a/5oSoKDU
    All of the relevant and semi-relevant logic, along with explanations for why some if it is structured as it is.
    Tell me if anything is missing, and I'll add it.
     
  4. TylowStar

    TylowStar L1: Registered

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    Update: I swapped the OnMultiNewRound for an OnMapSpawn and the same thing happened.