Deep underground, Red and Blu's secret mining cart systems stop at the same bunker, so here we go!
This map's theme follows old mining shafts, as well as secret underground bunkers. We've all been lost in mineshafts and locked in secret underground bunkers before, so you should feel right at home!
I have had some questions as to why my maps are textured and detailed at such early versions. I not only enjoy adding themed details early on, but I feel it helps guide the map to fit the theme throughout creation. I hope you all can respect and enjoy the rudimentary detailing!
I seem to have a thing with KoTH maps... it is what I play the most these days, so that might affect it!
Anyway, good luck and have fun!

This map's theme follows old mining shafts, as well as secret underground bunkers. We've all been lost in mineshafts and locked in secret underground bunkers before, so you should feel right at home!
I have had some questions as to why my maps are textured and detailed at such early versions. I not only enjoy adding themed details early on, but I feel it helps guide the map to fit the theme throughout creation. I hope you all can respect and enjoy the rudimentary detailing!
I seem to have a thing with KoTH maps... it is what I play the most these days, so that might affect it!
Anyway, good luck and have fun!