Lilith

JUMP Lilith final

myria

L2: Junior Member
Oct 5, 2019
96
3
myria updated Lilith with a new update entry:

a2

  • added catapults and playerclip to straight downair (first 5 jumps)
    • some catapult triggers are just Cursed and it took remaking them, copy pasting working ones, etc to fix them. ONE (2nd jump, first platform) still does not work but atm i dont have the sanity rn to do the 200th compile of today to see if the game wishes to cooperate so ill fix it late
  • also added catapults to teles between jumps (no more rat telehops)
  • fixed FindPortalSide errors
  • fixed...

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myria

L2: Junior Member
Oct 5, 2019
96
3
myria updated Lilith with a new update entry:

a3

jump_lilith_a3:
  • removed playerclips on straight down jumps so no edgebug or bounce strats
  • fixed last catapult (i think)
  • cut playerclips down 16 units on obstacles for 45 degree jumps to prevent edgebug and bounces
  • fixed a lot of visleaf garbage
  • lightmap scale toned down from everything having default (16) to 64
  • added join camera
  • by
  • added generic_ambient with the revenant wwwwwwhhaaaaaauuuuhghhhhhh pulsing sound
  • full compiled, but lighting is still weird in...

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myria

L2: Junior Member
Oct 5, 2019
96
3
myria updated Lilith with a new update entry:

b4

I spent a lot of time making different iterations of the map to fix random garbage and I also have the old original lilith betas from 2021 so here we are skipping ahead to b4. Most of this is going to be adjustments in lighting and tbh I can't remember most of what I fixed in the last like 4 days so here's what I can remember doing:
  • Adjusted texture size and lightmap scale of lights/blue004 to not be so abhorrently blotchy and bright in areas
  • Added light entities for more...

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myria

L2: Junior Member
Oct 5, 2019
96
3
myria updated Lilith with a new update entry:

final

Final compile, very minimal changes. Mostly just so that the file name can have no version because that looks cleaner but inevitably something is still in need of fix and i am forced to release _rc2 or _fix in which case i will shrivel up and turn into ash and blow away in the wind
- Fixed misaligned brush on last
- Clipped funny detailing poking out of sides of end cap point cylinder brush

Thank you to everyone who playtested

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