- Jan 13, 2008
- 146
- 57
...why the lighting isn't casting lights and shadows into this room?
I have an env_cubemap, and a spotlight setup (yes, a real light entity placed under the actual prop).
I have RAD (in fact, all three) setting on Normal when I "Run Map".
So why do I get generic lighting without shadows, etc.?
Screenshot:
http://www.hypergeek.com/map.gif
I have an env_cubemap, and a spotlight setup (yes, a real light entity placed under the actual prop).
I have RAD (in fact, all three) setting on Normal when I "Run Map".
So why do I get generic lighting without shadows, etc.?
Screenshot:
http://www.hypergeek.com/map.gif