So, ever since the last build of Turbine2, the metal struts I put in the upstairs room look like this: I figured it was because vertex lighting was on and manually disabled it for them. But they looked exactly the same in the next build. So I tried adding info_lighting entities for them and moving them all around. But not only does this not fix the problem, it doesn't even change the kind of bad that it turns out, as if VRAD were ignoring them altogether. What the heck am I doing wrong?