- Mar 26, 2008
- 6
- 0
Resupply locker not showing
Hello
Im pretty new at mapping and this is the first map that i made for TF2.
There are 2 problems I have right now the first one is a wierd graphic glitch which is showing when I look at the sky. The other one is that i have no environment light although i set the light_env just like in the tutorial...
Another thing is that when i type in buildcubemaps in the console it says mod iis not in a subdirectory of the game or something like that... :confused1:
Edit:
Ive made a resupply locker in the spawn room but the model isnt showing ingame. Although when I pass the location where its supposed to be I can hear it being activated... :blink:
Another thing is that Nodraw and PlayerClip textures sometimes tend to make walls (with other textures behind them) transparent. :001_huh:
Any ideas?
Hello
Im pretty new at mapping and this is the first map that i made for TF2.
There are 2 problems I have right now the first one is a wierd graphic glitch which is showing when I look at the sky. The other one is that i have no environment light although i set the light_env just like in the tutorial...
Another thing is that when i type in buildcubemaps in the console it says mod iis not in a subdirectory of the game or something like that... :confused1:
Edit:
Ive made a resupply locker in the spawn room but the model isnt showing ingame. Although when I pass the location where its supposed to be I can hear it being activated... :blink:
Another thing is that Nodraw and PlayerClip textures sometimes tend to make walls (with other textures behind them) transparent. :001_huh:
Any ideas?
Last edited: