Launch 72hr - a/d map
Hopefully will be the second stage for ad_launch!
BLU cannot build in spawn any longer
Nobuilded certain spots to stop engies from being overly irritating
Fixed getting stuck behind resupply cabinet in BLU spawn
Tried to make deathpits more obvious (there are now signs warning you that falling from heights are bad)
Widened the routes from A to B a little bit, hopefully will make it a little less cramped.
Adjusted spawntimes, BLU now spawn 2 seconds quicker
Made it more obvious you can't jump onto the A building
Fixed slightly funky windows
Read the rest of this update entry...
Separate names with a comma.