KotH koth_nootnoot [Deleted]

Discussion in 'Map Factory' started by Hipster_Duck, Jul 22, 2016.

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  1. Hipster_Duck

    Hipster_Duck L2: Junior Member

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    Last edited: Jul 23, 2016
  2. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Good work to do so much so soon! If you want to get it tested, drop into the group chat and ask the folks in there - we can add it to the list.
     
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  3. Hipster_Duck

    Hipster_Duck L2: Junior Member

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    Updates;
    Added Health and Ammo packs,
    Packed the assets,
    Blocked some sightlines.

    Still to do;
    Turn orange dev textures to displacements,
    Better name? (Nootnoot is growing on me),
    Edit: Spectator cameras,
    Change mid (currently I feel it is too easy to hold).

    (I'm just gonna wait till I get to a milestone to take proper screenshots).

    Read the rest of this update entry...
     
    Last edited: Jul 24, 2016
  4. Hipster_Duck

    Hipster_Duck L2: Junior Member

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    Changed the symmetry of the map from mirrored to rotated.
    (I have no idea how this will play).
    Completely changed mid.
    Apart from mid I left the rest of the map pritty much the same as it was as I was happy at how it played.
    Mid still needs work (sightlines, flat, etc).

    Read the rest of this update entry...
     
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