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  1. The Siphon

    The Siphon L6: Sharp Member

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    koth_dust-tec - Spytech/Desert themed king of the hill map

    My very first non-test map. Based on the desert and spytech theme.
    (see the overview for backstory)
     
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    Last edited: Oct 11, 2015
  2. worMatty

    aa worMatty Repacking Evangelist

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    Nice work. Your brushwork is very clean and simple. I look forward to seeing your map in an impromptu testing session or Game Day.
     
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  3. Bunbun

    aa Bunbun Gay sex slave

    Messages:
    403
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    569
    Looks promising!
     
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  4. Kraken

    Kraken Few more zeros and ones for the site to proccess

    Messages:
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    I have really little too complain about this very solid map, but I have a small nitpick.

    [​IMG]
    You should put something under these stairs so people can't put sticky bombs there.
     
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  5. The Siphon

    The Siphon L6: Sharp Member

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    I broke the thread and finally it is restored !
    Big thank you to the staff members.
     
  6. The Siphon

    The Siphon L6: Sharp Member

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    Alpha 2 is finished, I did not get much gameplay feedback so I did what was suggested by Kraken.

    -Capture point stair cannot be used as a sticky trap anymore
    -Added light models
    -Updated lighting
    -Added some decals and overlays
    -painted paths on the displacements
    -repacked the bsp to save file size

    Read the rest of this update entry...
     
  7. Zed

    aa Zed Certified Most Crunk™

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    we tec those
     
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  8. worMatty

    aa worMatty Repacking Evangelist

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    Have you actually had your map tested here at tf2maps? If you didn't get enough play testing data or feedback you could have it tested again and ask for comments on specific things.
     
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  9. The Siphon

    The Siphon L6: Sharp Member

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    Hopefully getting it tested today in impromptu. Otherwise there has been barely any feedback.
     
  10. worMatty

    aa worMatty Repacking Evangelist

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    Answering my own question, here. How unfortunate.

    NO, you have not had your map play tested yet it seems, because I can't find it in the Feedback mini site.

    You cannot complain about a lack of feedback if you haven't had your map tested. Most people leave feedback while playing the map because it's the best time to give it. It's bad to leave feedback just based on screenshots or just having a run around a map locally. People only usually leave feedback in a thread after playing a map, and even then they don't usually do it unless they have a lot to say.
     
  11. Anreol

    Anreol L6: Sharp Member

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    Also dont use capital letters.
    It breaks the linux servers and cant be downloaded
    (The file that the server had the "a2" was with capital letters)
     
    Last edited: Oct 12, 2015
  12. The Siphon

    The Siphon L6: Sharp Member

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    File name is no longer "dust-tec" instead it is "dust_tec", because it would cause problems on Linux servers.

    -Added detailing
    -Edited displacements
    -Added health and ammo patches
    -More overlays
    -Detailed a small part of the RED spawn


    Read the rest of this update entry...
     
  13. Lain

    aa Lain Resident wrong opinion holder

    Messages:
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    I like the map, but before I imp it I request you fix the teletrap spot.

    Fences near spawns don't have clip brushes.
    [​IMG]

    shitty teletrap, fix this before the imp or i'm not playing it, because it ruins the test. (last test of a map with one of these was just people doing it over and over)
    [​IMG]

    spawn is too convoluted. 4 rooms for a koth spawn is too much. I'd say simplify it into two rooms (for a spytech transition-type thing).
    [​IMG]

    visible nodraw
    [​IMG]

    are the clips on these stairs bulletblock? because they ought to be.
    [​IMG]

    these healthpack placements are asymmetrical. I'd fix that if I where you but, its minor.
    [​IMG]

    one mini covers your whole battle area. not fun.
    [​IMG]

    these doors are a little small dont you think? I can see soldier being very effective on this map.
    [​IMG]

    I don't know how i feel about this. Take it how you want.
    [​IMG]
     
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  14. The Siphon

    The Siphon L6: Sharp Member

    Messages:
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    Positive Ratings:
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    A lot of changes for IMP.

    -detailing
    -basic textures
    -stairs don't block bullets
    -elevator cannot be used as s teleport trap
    -added cover
    -clipped a fence at spawns
    -made the spawns smaller
    -added a third spawn door to make camping bit harder

    Read the rest of this update entry...
     
  15. The Siphon

    The Siphon L6: Sharp Member

    Messages:
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    Positive Ratings:
    121
  16. The Siphon

    The Siphon L6: Sharp Member

    Messages:
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    This download has been removed and is no longer available for download.
     
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