KotH koth_culvert b4_reup

My entry for the 72hr jam

  1. Hosomi

    Hosomi L3: Member

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    koth_culvert - My entry for the 72hr jam

    This is that one I accidentally started early on, so here it is again, all fresh.
     
  2. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Cool cool - join the steam chat to get it tested!
     
  3. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    I've downloaded this map and had a run around it and the big problem is that it's fullbright: we can't test fullbright maps, it breaks the server. The spawns also seem to be broken - i keep spawning right near the centre rather than in spawn. The layout seems pretty neat but i worry that all the ways out of the water are miles from the point - the only way to get back out of the water is to leave the mid fight entirely.

    You'll also need to put spwn doors and visualisers on.
     
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  4. Hosomi

    Hosomi L3: Member

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    Spawns are already fixed, along with respawnrooms and visualizers. The lighting is next.
    This seems to be a concern. I'm thinking maybe some props in the corners of the open-air water that allow an exit.
     
  5. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    Yeah, that could work - i would suggest a "scramble route" (props you have to climb) straight up to the point, so players have to choose between moving slowly under fire or moving fast and safe, but a long way from the point.
     
  6. Hosomi

    Hosomi L3: Member

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  7. LeSwordfish

    aa LeSwordfish semi-trained quasi-professional

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    We playtested your map on our server recently. You can download the demo file here, and can see the feedback here. The best way to use this is to watch through the demo - look where people go and don't go, what classes they play and don't play, and where most people die. Make sure to pay attention to the ingame text and voice chat. On the feedback site, if you Claim your map, you can download the feedback as a vmf, which you can then copy into your map vmf to have all the feedback in the right place.
     
  8. Hosomi

    Hosomi L3: Member

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    Nice. I was on the server as well. Most of the comments were directed towards the openness and how half of the map goes unused. I just really love Suijin.

    Cheers for all the help. Can I find a heatmap anywhere?
     
  9. Hosomi

    Hosomi L3: Member

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  10. Hosomi

    Hosomi L3: Member

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  11. Hosomi

    Hosomi L3: Member

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  12. Hosomi

    Hosomi L3: Member

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  13. Hosomi

    Hosomi L3: Member

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  14. Hosomi

    Hosomi L3: Member

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  15. Hosomi

    Hosomi L3: Member

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