Koth_Campgrounds

KotH Koth_Campgrounds a6

Dec 4, 2021
224
22
Dec 4, 2021
224
22
Friendly tf2 mapmaker updated Koth_Campgrounds with a new update entry:

Campgrounds update

-added nobuild brushes to the waterfalls

-extended the cave area

- replaced the spawn with a more theme appropriate one

-fit the capture zone trigger inside the log benches to make it more logical

-removed the trees near the point

-replaced the tree models

-fixed a problem where players couldnt reach a certain health and ammopack without crouching

-removed the ammo pickups behind the waterfalls to make the area less engineer/sniper friendly

Read the rest of this update entry...
 
Dec 4, 2021
224
22
Friendly tf2 mapmaker updated Koth_Campgrounds with a new update entry:

Campgrounds update

-removed 2 spawnpoints because i want to test the map for competitive

-removed func_respawnroomvisualizer brushes on the highground doors

-made the logs on the point non solid

-put cover on the point

-increased timer length

-decreased point capture time

-added holes to some of the cabins to make them less sniper friendly

Read the rest of this update entry...
 
Dec 4, 2021
224
22
Friendly tf2 mapmaker updated Koth_Campgrounds with a new update entry:

Campgrounds update

-Made some buildings bigger

-İncreased the Height of the skybox

-expanded the highground door section

-added THE STİNK

-
Removed the shack with the medium health kit and ammopack and replaced it with a small healthkit and ammopack in the building near it

-fixed the error sign problems (hopefully)

-clipped off an overexploited part

-removed the clipping on the middle spawn cabin

-made the middle spawn cabins roof taller

-added an extra section to a cabin

-removed a medium...

Read the rest of this update entry...