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KotH koth_buses a2

Aravash

L1: Registered
Jul 18, 2020
3
0
koth_buses - My first map, with lots of buses inside!

Hi everyone! :)

koth_buses is my first map. After following crash's tutorial series on building TF2 maps in hammer, I got really fixated on the bus prop when looking through the props list. Something about it just... drew me in. So I took a swing at making a map where there are lots of them!

I'd really like some feedback on this map, there is obviously quite a bit of poor brushwork and clipping in places, but I'd really like to know how it feels to play over anything else!

The map has 3 rather small entrances into the middle area of the map, but I think it would be hard for teams to push any farther than the central area after capping the point, keeping the fight around this point and leaking only a little into each others' territory

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Aravash

L1: Registered
Jul 18, 2020
3
0
Buses now uses the alpha naming convention, because it is not complete enough to have a version name

Added some more closed environments to make demoman and soldier weaker, and make some non-navigable high ground a little clearer
Buses in mid are now at a slightly lower elevation because they are on roads

Added some garbage bags and a protruding roof by the buses that connect mid and courtyard, to allow anyone to get inside from mid through using the props as platforms
Better expressed the dangerous roads by the right side of the spawn areas

Read the rest of this update entry...