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koth_algae A1

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L1: Registered
Dec 13, 2021
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koth_algae - A koth map set in the middle of a swamp (layout subject to MAJOR changes)

This is (very obviously) my first map for tf2 (hence why the scale is awful).
Super disappointed at how little actually got done this weekend, oh well. Should finish this map up by early 2022 (if anyone really cares lmao)
This was made for the 72 Hour Map Jam 2021 :jimijam:

This map makes heavy use of the "swamp" content pack.
This map contains models found in the "construction" content pack.
I have no idea how to properly attribute these people, so... this is my best effort.

TODO:
  • Fix the damn water
  • Redo Lighting in under point/ large health pack
  • Need to place spectator cameras!!!
  • Detail under spawn/ generally everywhere
  • Detail "logo" building
  • Finish :faceedittool: and :overlaytool:
  • Cubemaps
  • Soundscapes
  • Redo(?) the bridges - way too big/ugly
  • 3d skybox
  • Oh and of course some of my props aren't lit properly
  • Other stuff I haven't found/can't remember yet
Other than that, this map is completely perfect and has no gameplay flaws whatsoever ;) (oh god the sniper sightlines)
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