koth map sizes

Discussion in 'Mapping Questions & Discussion' started by SlayerBlitz, Dec 11, 2009.

  1. SlayerBlitz

    SlayerBlitz L3: Member

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    I know this is a kind of noobish question but what would you say is the normal size for a koth map? I am working right now on a map called koth_chasm but it just seems like I am making it way to big but for I have no clue if it would still play well even if it was larger.

    I loved viaduct but many people thought it didn't have enough alternative pathways and that it was just a huge spam fest. I wanted my map to be the opposite. from the bases there are 4 different ways to reach the point and each team has a small 3 roomed base but all of this makes it a fairly large map. I am kind of rambling on here but do you think a koth map would still work if it was fairly large?
     
  2. drp

    aa drp

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    it depends on what you mean by large? large side areas, or large pathways to the point? if it takes you a long time to get to the point, it will get tiring fast as you tend to die a lot in koth.
     
  3. SlayerBlitz

    SlayerBlitz L3: Member

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    well see the reason I think most people die a lot in koth is because they are about the size of arena maps. To answer your question though I guess large side areas. If you wanted to go directly to the point it wouldnt take long at all but the side areas are essentially like small bases.