I know this is a kind of noobish question but what would you say is the normal size for a koth map? I am working right now on a map called koth_chasm but it just seems like I am making it way to big but for I have no clue if it would still play well even if it was larger. I loved viaduct but many people thought it didn't have enough alternative pathways and that it was just a huge spam fest. I wanted my map to be the opposite. from the bases there are 4 different ways to reach the point and each team has a small 3 roomed base but all of this makes it a fairly large map. I am kind of rambling on here but do you think a koth map would still work if it was fairly large?