Ooh boy, this one changed a lot.
Big glass box of failed potential outside spawn is now gone.
jump pads have been moved, and flattened.
Spawn revived another change, doors are now different again.
Added various walls to compliment new spawn doors. Added path to container flank from high ground.
New path also drops into the mid/ flank connector room.
Added various arrows to prevent confusion
Mid ramps no longer require jumping to reach high ground. You guys really hate using space, huh?
Starting cam is no longer under the map.
Aligned a bunch of textures.
Other various optimization fixes.
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