- Mar 31, 2008
- 346
- 394
the water looks perfectly fine inside the body, but from the surface, the water and adjacent edges appear invisible. I tried everything I could think of, I even copied the file sdk_waterTF, with the watercontrol, cubemap, and light_env directly into my map and it still doesn't work!
compiled sdk_waterTF
my map
anyone have similar problems before?
compiled sdk_waterTF
my map
anyone have similar problems before?