Intelligence Model Glow Question

Discussion in 'Mapping Questions & Discussion' started by Rizz, Apr 16, 2011.

  1. Rizz

    Rizz L5: Dapper Member

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    Is it possible to add the glow you get from the intelligence, or a payload cart to a normal brush or anything else?
     
  2. Seba

    aa Seba DR. BIG FUCKER, PHD

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    If you mean the team-coloured outline, that's already on Payload karts. I'm pretty sure that you can't put it on other entities though.
     
  3. Rizz

    Rizz L5: Dapper Member

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    So theres no way? I believe it originated from Left 4 Dead.
     
  4. pohwelly

    pohwelly L1: Registered

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  5. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    Yeah, you can.

    Make a tracktrain, and parent something to that. Don't forget payload logic.

    And of course, the tracktrain can be parented to any other thing.
     
  6. 404UNF

    aa 404UNF SourceMod Plugin Dev

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    ....What?
     
  7. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    you take the base payload entity (func_tracktrain) and parent whatever model you want to have the glow, to that tracktrain.

    Then, add the payload logic. Remember, you do nto need to have path_tracks for the tracktrain entity at all. Also, this does not mean that the game mode is payload inherently.

    Lastly, parent the tracktrain to whatever you like, if you want it to be dynamic.
     
  8. Seba

    aa Seba DR. BIG FUCKER, PHD

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    (the PL logic thinks that the parented model is a kart and puts an outline around it)
     
  9. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    (basically, yeah)