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I/O based payload carts a1

geegor102

L3: Member
Dec 27, 2017
101
13
I/O based payload carts - *ripped from valve maps

Two payload carts ripped from valve maps with most if not all of their logic.
Has carts and logic from Badwater (1 stage) and Goldrush (3 stage)
you will need to setup the checkpoints, pathing and finale from the ABS pack with some reconfiguration needed.
 

geegor102

L3: Member
Dec 27, 2017
101
13
to make this compatable with ABS when using badwater- remove all logic from prefab except logic_case and math_remap. change the train watcher to not handle movement.
add 2 outputs from the cap area- kkkk.PNG
change cp outputs if needed
send a output at the end of setup to the capzone to enable it if you cant push