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I have updated my dice

Discussion in 'Team Fortress 2 Talk' started by r13, Sep 17, 2015.

  1. r13

    r13 Train God

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    • Thanks Thanks x 4
    Last edited: Sep 17, 2015
  2. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    Well this is amazing. How did you do it.
     
  3. YM

    aa YM LVL100 YM

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    Small animated texture to get the dice to appear to tumble + modification of an existing particle effect like orbiting planets
    Probably.
     
  4. r13

    r13 Train God

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    yeah he got the short version correct for the most part.

    i modeled a 10 sided dice in max.
    textured it with the class logos and the tf symbol at the tenth face
    rendered it out in frames.
    turned them into an animated atlas texture
    made the fx.
    submit it in 2011.
    wait.
    in 2015 open it up again
    see the tool has changed and the fx doesnt work like it should.
    rebuild it with some elbow polish
    submit it again
    then come here and make a post.
     
  5. r13

    r13 Train God

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  6. YM

    aa YM LVL100 YM

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    Sneakin ol' Greentooth into all your thumbnails I see :p
     
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  7. r13

    r13 Train God

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    in the years since i made them, you are the first to say anything about those ;)