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How to use custom particles

Discussion in 'Mapping Questions & Discussion' started by YOYOYO, Jul 31, 2017.

  1. YOYOYO

    YOYOYO L7: Fancy Member

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    So I downloaded the custom frontline tf2 pack, but when I open my map, The explosives (barrels, mines) don't load. does anyone have a good tutorial they can make (it would be good if it had pictures :)
     
  2. Gorgonzilla

    Gorgonzilla L3: Member

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    You'll need to take the Frontline assets and put them in
    "Steam\steamapps\common\Team Fortress 2\tf\custom\custom_models_and_textures"
    (the custom_models_and_textures is a folder that you must create, as it is not already there, it doesn't have to be called that, but name it something relevant so you know where to find it)
    Then load up Hammer and they should be there.
     
  3. YOYOYO

    YOYOYO L7: Fancy Member

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    thanks! ill try it (your a life saver if this works)
     
  4. YOYOYO

    YOYOYO L7: Fancy Member

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    if you want, you can check out the map I'm using this for
     
  5. Gorgonzilla

    Gorgonzilla L3: Member

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    Already had a look at it :)
     
  6. YOYOYO

    YOYOYO L7: Fancy Member

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    I didn't work, but I think I know why

    I said that wrong, it works in hammer, but when I go into the game, it doesn't appear. at all.
     
  7. YOYOYO

    YOYOYO L7: Fancy Member

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    and thanks
     
  8. Gorgonzilla

    Gorgonzilla L3: Member

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    Oh, it might be a prop_dynamic/ prop_physics and can't be loaded as a prop_static which you might have it as.
     
  9. Gorgonzilla

    Gorgonzilla L3: Member

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    btw could you go onto tf2map.net's steam chat, it'll be quicker
     
  10. YOYOYO

    YOYOYO L7: Fancy Member

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    how you do that?
     
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